 
        
        
      
    
    My 3D rendition of the City of Tears from Hollow Knight, modeled and rendered in Maya. I decided to model this environment because walking into this place for the first time was such a serene and breathtaking experience.
 
        
        
      
    
    My 3D rendition of the City of Tears from Hollow Knight, modeled and rendered in Maya. I decided to model this environment because walking into this place for the first time was such a serene and breathtaking experience.
